One technical question. Let's say that i write object definition as :
cat_lump : scenery "YELLOW FURBALL" msg = "SOME TEXT" ;
So "cat_lump" is just a tag identifier for object. But it seems the engine uses this when writing "get lump". When i write "get furball" or "get yellow" the engine does not recognize any of these two words. Then "YELLOW FURBALL" is just a description text visible in scene but it is not used by engine when parsing get/take commands?