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This is a nice platformer that uses given ingredients, mostly as a theme. I must praise visuals, sounds and story, they are great. For the gameplay, it seems quite generic - there are platforms, jumping, crouching and spikes. That’s all. And the execution… it is hard to make well working platformer (been there, done that) as there are various “helpers” needed to make it playable (as human player’s control is imprecise) - and in this game they would definitely be needed. But after all, the game is a good base to be developed into a story game; i like the solution hints masked as prophecies; these could be worked on more, putting more prophecies to more complex levels, punishing player for finishing level without fulfilling all prophecies or adding prophecy changing as a twisting mechanics developing story etc.