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(+1)

Nice, finished with 27 deaths, 496 sec. I liked the art and music, and the character and its animation were cute. Cool background details.

The overall map layout is nice in the way it loops back to previous rooms and does a good job at guiding the player. I never felt lost even with the single tile set and no map to check, which is a good thing!

The platforming is fun and I like the way the two abilities can be used together. My issue with the teleport is that it was often difficult to judge how far it would take you and the instant camera movement was a little jarring. Another thing was often the levels would put obstacles below you that you can't see or generally ask you to make lots of blind actions without knowing where you're going, which led to trial and error. It might help if the camera was zoomed out more, and/or if there was a solution like the binoculars in Celeste that let you preview the whole room.

No complaints about the tongue, that worked well and was fun to use!

(+1)

Thanks so much for playing and for the feedback! I'll definitely have the camera more zoomed out on my next platformer but I hadn't thought of adding binoculars like Celeste thanks for reminding me of them and for the suggestion!