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Hi! Without giving too much away:

1) The beast needs to be chased down in a single night. It can't run away the 5th time you fight it in one night.

2) The lamp is in the mine, you have to find your way through the dark to get it.

3) All the items you can get are optional side objectives which may help you. There are 4 main objectives before the finale (which will be near the start). Each person you meet who will join the party has one, and there another given by a shepherd where you must return stolen goods to their graves.

Hope that helps!

Perfect! The beast killed, the mine purged. Now I have another problem. I have played all the game in night for Werewulf. And it is probably impossible with Raedwulf (HP40) to defeat Werewulf (HP160). 

The temptation to use power is great :D

All is not lost though: before talking to Ilmari to begin the finale all the ambushes in the game will reset every night. Since the max level is 8 it’ll be possible to grind Raedwulf up to a level playing field. The mine is probably the best place to grind up levels this way. Good luck!

Well, I have used POKE :). But anyway, I'll go through the game again.

I think I am still missing something. I got the pouch, but I don't know what it's good for. And in your animated GIF can I see some red stone? Where it can be obtained?

POKE is much faster :)

The pouch of monkshood keeps the werewulf from going wild and attacking the party (the shepherd said it keeps them at bay).

The stone is in the NW corner of the forest inside the old hut, it glows in the dark near ghosts and reveals them. It's not necessary to get but may have helped navigate the haunted moors. A villager should drop a hint about it.