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(+1)

Cool game, ring speeds needs to be tweaked a bit though. Overall pretty good

Thanks for the feedback!

Was it moving in and out or side-to-side that you had issue with?

I purposefully made the rings quite touchy when going side-to-side to make it easy for the player to accidentally hit dreams out of the arena, tying into the prerequisite, but I am very interested to hear your thoughts—was this fun or was it just annoying?

(+1)

Yes, the rings didn't feel too great to be controlled. The concept itself is quite good, just feel like the side-to-side may need to be slowed down a bit. Or something momentum based could also work IMO where it starts going faster the longer you hold.