This game has a lot of potential and I think it's an interesting idea put into motion. However, at the stage that it is at currently, it doesn't quite seem like there's an end goal and that made it pretty demotivating to play in general. Despite this, I tried playing for about 15 minutes just to see if I could explore every path and while I think I was able to figure it out it was a little difficult because there wasn't really any indication as to where it was I was supposed to go.
The music and sound effects were pretty good overall, adding to a peaceful but engaging feel to the game and the mechanics themselves worked well enough to provide a satisfying movement experience. However, the diagonals did work a bit slowly? so I'm not really sure what that's about.
The graphics are simple but clean, and with the care added to the way the walls and environment disappeared I feel you did really good in ensuring that the light theme was included in the gameplay itself. it also just looks pretty cool, I love the geometric dissolution that matches with the rest of the game's visual style.
All in all, it's a simple game about moving around enemies of different types. It works well, but could use a satusfying ending. I had a decent time playing it. Great job!