So in the starting area, there are three enemies. Two who move horizontally and one who moves vertically. There are two ways to get past the enemy moving vertically. Because I didn't think people would catch on during the initial builds, also because it might be too difficult, I ended up adding a walk-around to make it easier and more apparent where to go. Some player feedback clued me in on that.
However, for more daring folks, the initial way is still there.