If you ever need any licenses for your students, just email me and I’ll be more than happy to set you up for as many as you need (for free) <3
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Thanks, I may do that for my class next Fall. My class is a bunch of high school seniors that have a broad range of skills coming in, but the trend has been less and less individuals interested in programming each year. I think I've identified why that may be and I'm looking for an engine that will provide immediate gratification, while also teaching usable programming concepts in a real language that is used in the business world. Unity is great, because we use C# and Visual Studio - but the trend in my students is that they just aren't ready for that and/or have interest. In the Spring I have them do rounds of week long game jams, with at least one of them being for the itch.io. Most of my students fail to submit by the deadline, because they work right until the last second and then realize they don't exactly know how to and/or have the time to submit. That auto itch submission you have going on is looking pretty nice right about now.
Anyhow, I bought a license for myself to look into it. I don't have much time right now due to my MS degree hammering down on me. I'm sure I'll have some questions in the nearish future; though I do have one question now - Is anyone working on or seeing value in an editor. Not necessarily for entire game creation like Unity, but perhaps a WYSIWYG level designer?
This summer my final MS course is a project class where I'll be on a team and we'll need to decide what we want to make. I don't know who my team will be, but if I can convince them, I'd like to make a tool for my class. If I were to roll with DragonRuby for 2d game development, all of my artists would love a visual design tool that lets them layout the visuals in a way they are accustomed. It would keep the programming focused on providing the functionality of the game. I hate saying the less code the better, but the less intimidating the better for my beginning students - many of whom are coming to my class only for exploring the art side of the job. Minimal but meaningful programming activities and concepts with a real language is my goal... And also, I just want to make something cool that people would want.