One minor annoying thing is that there are a few, not many, diaglogs that don't wait for a mouse/key input to move to the next, they appear and just jump onto the next, forcing me to go to the history to be able to read what it was said.
My issue is the lack of the pause in some dialogs, not the other way around, I'm happy for the pauses as I like to read it out loud and create voices for each character, my issue is with some of them only being on screen for 1 maybe 2 seconds before they auto jump to the next. If you need examples I can replay the game and get you examples of what I mean.