WOAH. That's a lot... What a wonderful series of not just improvements but also I think some of the best pixel I've seen this year. It's been a hot minute but man am I glad to see you return. Those new references and inspirations have come a long ways to helping really put the game together both in scale and in size. I am impressed by how much has come since the last update back in I think August earlier this year. You took something that was helpful and managed to integrate it into your game seamlessly same with the room loading. I think come 2025 your game will have a powerful footing in regards to both reviews and such a niche type of simulation. Happy New Year and I wish all the best to you, your family, and the future of this project. The sheer amount of passion, consideration, inspirations, and genuine freshness cannot go unstated. I swear an entire OVA could be produced with how well drawn not only the sprites but also the sketches used to reference them. Phenomenal and I hope all the best comes for when the time comes and the game releases.
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Scott man you always say such nice things, I think I get a bit blushed. Many many thanks for you words man.
I know I take my sweet time, but I just keep staring at the screen thinking what could be improved. I'm very far from true artists or true game developers, I'm just a wannabe, but I'm stubborn enough to keep trying haha.
I'll keep working hard on it, and hopefully it will be good enough one day :) I'm extremely glad you notice all the hours that go into it, it makes everything more rewarding. Even if it releases and it's a complete flop, I really think it's already been worth it; I never though a random loser from a small town in Spain could reach so many good hearted people. I'm already lucky.
I hope you have an stellar year friend, take care from the cold!