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scottwolf14

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A member registered Oct 10, 2017

Recent community posts

There is an error in the demo. when talking to Kira, for whatever reason it is Nico who speaks instead of her regarding a "meat stick". With the last reply of "..." being spoken by Kira instead of Nico. The grind was not as bad as I'd expect it. By day 36 I managed to upgrade both farm areas. Granted I still haven't completely upgraded the wolf area since it asks for a lot of golden cherries. Otherwise... the process of upgrading was not too bad. Though getting the golden items was not so easy since it is a matter of chance. With 6 more monster girls to expect in the future of the full game. I look forward to when it becomes available for purchase. Good work all around.

For sure. Patreon has cracked down on some games of a similar nature. SubscribeStar is probably your safest bet outside of owning a website yourself. Best of luck to future development.

Yeah that's... that is freakin weird man. I've never encountered many other artists who have had this issue. I hate that they want to dictate what you can sell, buy, or generally do with your money. The only alternative I could think of is probably Ko-Fi or using something else to sell it here. But at least it wasn't removed from Patreon.

Unfortunate. What was it that got you banned from Paypal? Was it the game's contents or something unrelated to that?

Looking forward to it. Love to read these sorts of posts that go through the thought process and progress made thus far. Blog posts like these brighten my day even if I know or have seen the art, knowing your thoughts on these drastic changes gives additional perspective. I'm not too bothered by the now doubled-down art direction honestly gives the game a much stronger impression that I'm glad to see will be the standard going forward. That's the thing about concept art and betas, it isn't refined just yet and finding its footing of where things need to go. With that standard now set in stone, these new portraits are a huge upgrade from previous updates. It'd wild just how much has been improved upon by studying, practicing and getting into a good groove even if there are a few who may complain, I need to compliment you for having realistic sized barrels. But also some stellar 3D environments so far. It hits just the right spots and patiently await to see what else is in store in the coming months and eventual release. The visual identity of the game is now set with some great strides to ensuring the quality of the art direction. I'm sure some will miss the older style and parts of me do but with what is to come, I know you will deliver something wonderful. Can't say I blame your distractions, I feel that way too but with a few other games I've been getting into lately.

I pray that there will be less chaos to mess with the continual production of the game. I look forward most to the day of buying it full price. Best of luck and hope to chat again soon.

Looking forward to it. Meredith's got probably the most gripping hold compared to most of the cast, aside from Irene's rather straightforwardness. The spank bank may be in a jank mess but I am certain you'll figure it out after you've laid out what you need tending to first. The writing has only gotten better and more fun which is important for a game that pays tribute and parody to a lot of point and click games.

Some great fixes and frankly I'm surprised I dodged that crash with the attic. Great to see more info on this latest patch. I did encounter a few of those bugs but failed to bring them up like an invisible Jasmine and Brooke if you forced time to progress. Granted I could find a way to get them both to appear physically so it left my mind. Though the Spank Bank exploit was not something I was aware of. Honestly the fix regarding the wall climbing did give me a funny mental visual of what was going on. But it is great that much of these fixes were addressed so that 0.6 could be worked on proper.

I quite like the improvements made to this update, though it did take some getting used to with the change in art style. Some good progress and I do hope it can eventually be fully fleshed out and a little more refined. The new scenes are alright but the story progression is okay. I noticed 1 typo in the new update. "t" is alone with one of the dialogues you have with Jade. I don't have much else in terms of constructive feedback but man are we close to crossing the line with Marie... only a matter of time. Best of luck to development and looking forward to whatever comes next.

Understandable. I wish you the best of luck to finishing and hopefully selling your game.

Absolutely. But I didn't know what 2bcproductions was I should probably give them a look.... HAHAHAHAHA-OH. Oh that's old school. Man. Thank you Jorogr, it made me remember the fond times of when my Dad would make me and brothers watch Hockey. Those dudes are hilarious and I can definitely see the influence in that rant. Very funny and feels incredibly natural considering that back in the day out of the few beta public testing that did exist things like that definitely happened. I think immediately of Sierra since that one is very well documented. That sort of comedy goes hand in hand in both porn and in horror when utilized correctly as I've seen here. I can also see the absolute nightmare you have on your hands with these events. Cutting out Irene's influence would make things easier and I don't think I've really noticed the changes in location either. Otherwise, the vibrator scene eludes me because there isn't a cue or hint for it since as far as I know. I think the book could be used to hint locations and also some context like you mentioned Meredith usually hanging around or perhaps "Meredith usually rests on days like this". Though I don't think it is too much of an issue for the attic or sunbathing since those two are quick to notice visually. The ladder is down or she is absent from the kitchen, a simple visual cue to figuring out where she is. For the Vibrator scene though... that one I can see being tough to figure out other than dedicating it to a specific day where she needs to blow off some steam. OH. I have an immediate fix for this issue, just change it from the afternoon to evening. Have Charlotte be alone watching TV in the evening and when asked she simply replies "She is off to quell her evil thoughts" or something to that effect. Players will immediately notice her absence in the living room since when traveling around during that hour you will always see them down there at one point or another. Then put two and two together what she's up to. Though I do hope the unlock button gets fixed or alternatively turn it from an unlock all button into a "Hints" button that gives a slightly more direct suggestion of what to do. Encourage the players to snoop around and try different things much like it is with the quests themselves. I wish you the best of luck man with the next update and hopefully some future proofing. I did notice how some of the older scenes don't take into account your new perks and skills just yet but I'm sure it'll be addressed at some point. Hope to chat again soon.

Ah okay. Thanks, though I didn't have that problem with other Paper Maker games I am glad to at least know what the issue is. Probably something to add to the description of the game to at least give people a heads up for that sort of issue. Best of luck dude, sorry if I ended up giving you a lot of stress over it.

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For some reason it did not load in that message. Here's the screenshot I took.

"Could not load file: OBJ/tent.obj" is what it says. No idea why this keeps happening.

It happened again... I do not know what this game's issue is not being able to load a single file. Pardon the lateness of the response. I've been trying to use the computer less to help ease the strain on my eyes.

Did not expect an AVGN quote from Jasmine. Figured out most of the remaining scenes outside of 1 I just couldn't get to trigger and another I couldn't find. I couldn't get the Solo to trigger and the one after the titjob in her room... So I am honestly quite satisfied by what came of this latest update. Made me laugh too which is always a good thing in a parody Point and Click game. Outside of the RNG just... not favoring me for ungodly reason (might be because Charlotte is there). Though Unlock does unlock the Solo scene it does not do so for the other for some weird reason. I hope it gets properly fixed in the coming update or something. Great work all around, though some bugs I question how it just works but some cases I'm kind of glad gives me a second chance. Especially so with Irene's final quest. Though I did notice a bug with that, essentially during the drinking you can choose to exit one of her scenes in which time does not progress but what you drank is maintained until you properly finish one of the scenes.

Having played most of the new content from 4.1, I do quite like it. The new 5.0 stuff is just fine. The only thing I haven't figured out yet is "When it rains it pours" final condition. But also getting the beta for finishing the Trilogy of games. Those two have stumped me quite a bit and I've collected some easter eggs by accident. Overall I look forward to 0.6 on the horizon later into the year. Take all the time you need.

Glad to see one of the previous bugs fixed. One that got missed was with Linda in the bath who will still let you join her even if she is angry. Otherwise pretty great update. I hope to see more.

Idea suggestion: Oyakodon with Lilly and Lauren.

Having played further with Version 5.0.1 I am glad to see some of the continuity errors fixed. Like trying to call Jasmine when she's already at your house. That aside... the Unlock button is broken. Instead of revealing the scenes you've missed. It for whatever reason just yeets them out. I'm not sure why or the how. Though sometimes hitting that button twice showcases the 3D dream sequence. Otherwise... I am missing out on the three scenes before the Shower one. Any advice or tips? Or would it be better to just consult the 4.0 walkthrough?

I'm not too bothered by a lack of Merdith. For a game setting like this it can be difficult to really measure... how far you need to go and what the end is going to look like based on your actions. Especially considering the number of characters introduced so far and the potential routes to take into account. I'm quite happy to see Jasmine get some love though it does make me wonder what it's going to take for the protagonist to drop his guard with Nichole. Though the toughest thing I think aside from bug fixes and the like, is figuring out how to handle the branching choices by the end of it. I do like how it is expanding so far. I'm glad it is still getting support with more to come this year I am sure. I just hope nothing completely blindsides the project.

WAIT I'M AN IDIOT. I downloaded version 4.1 by accident.

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Edit: this was from playing Version 4.1 which I kind of forgot was shared last year in August. Ignore this if you're reading this.

OK. Found an issue. When reading the diary, there is text overlap when there shouldn't be. The entry of Feb. 22nd. I also found I think another bug... basically time doesn't flow when visiting Irene and either dropping your pants or getting drunk. However, choosing exit after getting the questline does make time flow properly. UNLESS you exit during a scene for whatever reason. Time also did not pass after the event with Irene after fixing the water bed... I also couldn't access some of the scenes I apparently missed out on. Even after hitting "unlock" they simply disappeared taking away instead of making them viewable. As for the bank scenes I am missing... Scene 4 and 6 with Merdith and the one just before the dream fantasy with Brooke. Otherwise, I've experienced most of what is available. The new event with Jasmine and Brooke did not trigger and said it was "under construction". Unless I am missing out on something with Irene to trigger this final part of the quest. Though... one error did appear that luckily didn't hinder gameplay and that was the notebook not keeping track of one sidequest I missed with the wedding dress. Luckily it resolved itself by progressing normally the day after. If I am missing something to trigger the new event do let me know. I do like how natural it felt to suddenly remember to check on items I missed or thought about how useful it would be for Irene's scene. It was a nice moment to solve that puzzle while not being punished too harshly for having to suddenly leave her topless. I look forward to more as time progresses. Quite a leap with some fun dialogue and bonus scenes.

Great to see you with a new update. Understandable to have held back on release for the number of bugs found. Looking forward to giving it a go later this evening. Great start to February.

I quite like the new editions with the girls' alternate finishes. One slight issue though, when doing the alternate style when choosing to go faster it defaults briefly to the regular action. Of course you can still finish properly in the alternate style however... I do hope it gets fixed. I do like Diane's scenes and I look forward to what 4.6 and onward have in store. Though I'm surprised you haven't made an option to pay for the latest versions which I think could help people support and see the new stuff coming down the pipeline. Best of luck to you.

Glad to hear it. Best of luck dude, your art skills aren't too shabby. Though if it does ever become a full game I do hope there's a proper tutorial for it. Especially since you can fish just about anywhere but your house. I think with a little expansion and a small story, it can turn into quite an experience. I hope you are well.

I got the scenes with all of the girls. It would be nice if there was some variation with the different girls and their preferences. Also... for the browser version at least, I keep getting stuck in the fishing cast loop. There was no way to get out of it no matter how long I waited. I haven't downloaded the version for offline. The bartender could use some love for buying so many gifts... that could've been an incentive to give her one yourself after maxing out the girls. She could use some love and a break from the stand if you ask me. I think the girls should offer some different positions to allow for variation instead of the same 3. Perhaps one could be made more clingy and the other is more domineering. Also names would be nice for the girls. Otherwise for how simple it is I think it is mostly fine. Perhaps more could be done with the money that's supposed to be generated. Best of luck to your next projects.

4.2 was a pretty good update. It'll take time for the others to have their alternate outfits developed for the new scenes. But I did encounter something a little awkward. No proper mistakes per se but it just read weirdly. It was when the protagonist went into the sex shop for the first time. The way he expresses that its the first time being there doesn't read well. But that aside, I don't think I encountered any errors though it was amusing to see the girls react to changing back into their prior outfit in a few cases where I didn't have enough points for a scene or the scenes themselves weren't ready or in the game just yet. I like that a lot. Not too often do I see such a degree of choose your own adventure kind of feel to visual novels like this.

Thank you for the update I am looking forward to it.

A long awaited update. Looking forward to it and Happy New Year.

Completely understandable. Thank you nonetheless for putting out the update. Transparency is key and there's only so much one can do in such a situation. Especially when the health of your staff gets compromised and whether or not to disclose it really is a tough call. I hope the artist is doing much better now and I look forward to more as time goes on and this will be but a mere memory to hold onto. Your standard for quality is admirable and I understand why it got held back. Don't be too hard on yourself and do try to take care of yourself and those that surround you. Best of luck Kyle, you and your team got this.

I look forward to it! I know for sure this next one is going to be great. Things have been well and getting a little better. My current computer is doing quite well and I might be getting a new one sometime later down the line that's just a little better than this one currently. I hope you and the team have been well since last year. Best of luck putting together the final touches for the next big step into the game.

Almost there... apparently I am missing a "tent" obj file. Is that normal? Also thank you for updating so suddenly. Did not expect a response so quick.

Hello, not so sure what's wrong but both versions of this game do not function. Similar issue to what skullkandy suffered from 1 year back. Basically the game fails to proper initiate and load the image files which are weirdly absent from the zip and rar files respectively. Shame it did not work but looking at the video on your channel, it isn't too bad as a proof of concept.

Happy New Year! I still haven't gotten some of the other subtle scene differences but I look forward to any of the new updates that will be coming this year. It's a slow process but it is handled with great care. I hope you've been well.

Happy New Year dude! Congrats and I'm looking forward to it.

WOAH. That I did not hear. One of the few times cloud saving came in clutch... I could not imagine the loss of that amount of work and art. To 2025 and beyond.

Hello! I'm curious of something that could be looked into. So... I got locked out of an event with I think her name was Celeste? The art teacher. It's a sidequest and I cannot activate it because I progressed apparently too far into the story. No clue if it has been documented, mentioned, or really acknowledged but Happy New Year man. Also another bug related thing. When you fail to get test results, she is only angry in other parts of the house EXCEPT for in her bedroom, she will still have fun in the shower and at work where she should say that she's a bit too busy (still angry at you). Best of luck through 2025 man.

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WOAH. That's a lot... What a wonderful series of not just improvements but also I think some of the best pixel I've seen this year. It's been a hot minute but man am I glad to see you return. Those new references and inspirations have come a long ways to helping really put the game together both in scale and in size. I am impressed by how much has come since the last update back in I think August earlier this year. You took something that was helpful and managed to integrate it into your game seamlessly same with the room loading. I think come 2025 your game will have a powerful footing in regards to both reviews and such a niche type of simulation. Happy New Year and I wish all the best to you, your family, and the future of this project. The sheer amount of passion, consideration, inspirations, and genuine freshness cannot go unstated. I swear an entire OVA could be produced with how well drawn not only the sprites but also the sketches used to reference them. Phenomenal and I hope all the best comes for when the time comes and the game releases.

The visual overhaul looks amazing dude. Merry Christmas I hope you've been well. I haven't been able to keep up with updates as of late but I can really tell you've put a lot of effort into developing this game.

For those that are curious on the updates or lack thereof in these past few months I only know this from the Discord. Unfortunately the developer for this game has been stuck in an internet outage for a while. I can only pray that they are well until then. Merry Christmas.

Fair enough. I know about it being an option because of an artist I follow has published their game on there along with some bonus stuff. Spicydoesart I think that's their handle over on twitter. But yeah... I can't think of any other platforms outside of Itch that would permit this outside of the game itself being behind a paywall on your website or whatever. Especially since I think this year a lot of platforms across the web have been cracking down on NSFW games and art in general. Best of luck to you, I hope to give the game a proper go soon. Merry Christmas.