I had a great time playing your game and wanted to share some feedback after experiencing endings 2 and 3!
- I really liked the perspective you chose for telling the story. You can really feel the protagonistâs dilemmas and their way of seeing things. The concept and stakes were super interesting, and the characterâs traumas were well illustrated through the dialogues, all while staying consistent.
- As for the pacing, I felt like the beginning took a bit of time to get going, but once I reached scenes 4/5, I was hooked and eager to see what would happen next. Ending 2, âYouâre Obsolete,â was my favorite. I found it both fitting for the character and surprising at the same time, a perfect combination.
- One thing I really appreciated was the camera work. It gave the visual novel a good dynamic feel, and your game really highlighted how important good camera direction can be.
- On a smaller note, Iâm not a huge fan of the option to name the character. I maybe get the idea of helping the player identify with them, but I feel like giving the character a set name could reinforce their identity in the universe, especially since there arenât many customization options. Just my personal take, of course!
- Finally, a big shoutout for how you handled the combat scenes. Thatâs no easy task in a visual novel, but you nailed it. The camera movements and the blackouts added good tension, it was well done.
Congrats, and good luck with whatâs next! Keep up the good work! đ