Wow, polished stuff! I really liked it, and the UI was pleasant to use. I felt like I didn't have much to do in the defense phase, and was hoping for some kind of way to further mitigate incoming damage, like dodging etc. but maybe I just didn't engage with the position switching as much as I should've. Very cool either way!
Thank you so much for playing! I'm glad you enjoyed it <3
About mitigating damage further, there are three skills available in the demo for that purpose:
Counter - Prevents an incoming attack and deals a small amount of damage to the opponent.
Sidestep - Dodge a projectile attack.
Burst - Prevents melee damage.
You may not have gotten any skills during your run (from either treasure chests or vending machines) or at least not any of the defensive ones -- sorry about that :(