You betcha!
Btw, I have been thinking of some suggestions to improve your game, and here is what I came up with:
- Allow property damage to impact you in some manner or another. Be it negatively or the purpose of an objective (I.E Destroy the enemy base while defending from their reinforcements/ Rebels have hidden themselves among the general population, wipe them out).
- You can introduce voice acting into your game through utilizing the AI technology of today, that or in my personal preference, make the characters speak gibberish like in Splatoon or Banjo and Kazooie to indicate a character is talking.
- Highlighting interactable components in the UI or color grading them in a different color to draw attention to it OR have an animation that draws the attention of the player.
- Lastly, Urban maps, like the first map, should have open-ended sections to avoid property damage. My suggestion is place a big park somewhere in the map.
Can't wait to try out the new demo