Thank you so much for trying it out and for the kind words!! I'm quite proud of this game, we shifted to it from a different idea which would've been more thematic but not as compelling halfway through day one (':
It was definitely designed with NeuroSDK in mind which I already started working on for a post-jam version - as well as more polishing, a few more events, and GrabThatBread said they're up for designing a few more characters!