So, I've been following this game since the last DD because this is a game idea I once pitched as well for us to make.
I think this concept of a game is really solid and something that has good appeal. I especially like the idea of packing/unpacking to change your shop layout. This still has some quirks of course, but it was something I liked (I didn't realize why my counters kept disappearing at first though).
Now, regardless of layout and mechanics. Please, don't focus on mechanics for now, but focus on making this game look good first. Yeah yeah, I know gameplay loop is key, but there's no point in spending months on improving the gameplay loop, to then once you have it nailed down, realize you can't make the game look good, either due to lack of assets, or art skills.
This game has amazing content creator potential, but if you can't sell that kawaii visual aspect through screenshots/gameplay, this game will never be able to live up to its potential.
-M