Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

https://www.twitch.tv/videos/2343923587

Quite fun! The music is very nice, I left the title theme playing as I write this.

The game obviously needs a lot more different balls. I was enjoying the ones that exist, but it’s also a bit obvious with the upgrades (Midnight Oil only goes with the burning ones and so on), the mix&match aspect isn’t really there yet.

I was also unsure what the point is of hitting balls with my paddle. It seems if their ability is "exhausted" it refills, but if it’s not then it doesn’t refill. Anyhow the enemy layout isn’t really such that influencing direction of ball travel feels very meaningful, unlike normal Breakout, where you will often try to hit your ball into one specific angle to get into some opening in the wall and such. Here it’s just enemies being and appearing everywhere, so it doesn’t feel like it matters.

Shop system I didn’t fully understand, sometimes I could upgrade existing balls, sometimes I could not, and sometimes I could not even buy a ball even though I had enough money and an open slot.

Keep fleshing this out, it’s cool!!

(+1)

thank you for playing !! both working on the paddle and making the game more clear is on our roadmap after the prototype :)