Really cute and well animated and programmed player character, scenario looks wip but the artstyle is already appealing. Can't wait to see it with music and sounds, those make a huge difference in games like this.
Here are some more thoughts:
- should be able to air dash after a wall jump
- ledge grabs don't seem to work sometimes. worst case scenario seems to the the little pillar fountain at the beginning
- needs an animation for sprinting while swimming
- definitely needs particles for ground pounding at least
- don't know if this is wip, but a crouch action leading into a high jump seems like a missing piece
- remember to add a counter for the bones
- watch out for level design traps like asking the player to do a maneuver high up with no safety nets before making them do it on the ground more safely