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Hi! I really like this, thank you so much! I’ve found a bug with the jump system: we can jump multiple times if we press the jump button while in the air. I tried to solve this issue but couldn’t find a solution. It seems to be interacting strangely with the coyote time feature because disabling it resolves the problem.

Do you think you could take a look at this?

Heya! Thanks for pointing out the bug! Can you please go into more detail on how to recreate this bug as I am trying to recreate it and failing. Could it also be possible that multiple jumps were enabled? Thank you!

Same here for me! So when coyote time is activated, I can jump repeatedly after I descend a little ways. If coyote time is turned off then you jump normally.

What version is this happening on and what download so I know what to debug? Thanks!

I'm trying to find a version number but I can't seem to locate it. I downloaded it in early January from the GitHub link above if that helps! Also I'm running Godot on a mac, although I don't think that should affect it.

I made it on 4.2.2, but it should work on all versions 4+