Fun game. Only thing I can say is that enemies shouldn't be able to spawn randomly, have select locations where they spawn or make them spawn out of the player's view. Kinda wish I didn't start off with the shotgun and the arena was bigger. Canon blast guys were a lot better, since there were more interactable than the samurai. I'd recommend something more like that based off bullet hell games that forces the player to think and move quickly than generic enemy running to you for your enemy designs mechanically. Good so far.
Viewing post in Mage Tower Massacre DD jam comments
Thanks for playing and thanks for the feedback! The enemies have set spawn points, the idea is that they are coming through windows I haven't added yet ( and a staircase in the middle), but based on the current level tiles it definitely just looks random. I want to come back to this game later down the line to add bigger/more levels but am looking to wrap this version up pretty soon. Agreed that cannon fellas are more fun, the melee enemies are mostly fodder at the moment.
Which weapon do you wish you started with?