Reminds me of the OG Haydee in a way, with the slower paced exploration and platforming, but I don't think it pairs well with the sheer size of the levels, at least without something else to do between platforming.
Good character design. Good taste. Could have a nicer butt, I won't complain, I assume it isn't the final model anyway, given the simple visual state of things.
I also did stop playing early (the drifting dead crabs section), I wish there was at least a simple placeholder method of determining current HP value, and that there was some way to restore a hitpoint or two scattered around.