Really impressive, but it's definitely too early for me to play as someone who doesn't play this genre. I think there needs to be better information on what each resource does, and some refinement on what each unit's UI says, like making only the ones that can produce anything have the "idle" status. I'd also like to see more of the /pol/ humour come through, since it's mostly just in research topics and the initial starting settings for now, maybe like how events pop up in games like Frostpunk?(never played that or civ, just remember seeing a screenshot of it). It definitely stops feeling like a game about that after a few turns in when the novelty of seeing gems wears off, but I'd also understand if there's a lot of things there that might not be appropriate to put into a game.