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Just making sure but all i have to do is install modloader in the js folder?

No, adding the mod loader to the js folder won't do anything in this case.

I don't know much joiplay, but can't you edit files in it or edit the files externally on your computer then export them to joiplay?

Because even if you didn't use my mod loader to load the mods you would still have to edit some files to add the mods in.

For instance you could modify the "plugins.js" to add the data of the mods in the rpg maker format.

{"name":"TY_FnHFreeSkills","status":true,"description":"","parameters":{}},
{"name":"TY_FnHHexenMenu","status":true,"description":"","parameters":{}},

and then you could add the mods in the "js/plugins" folder.

It's up to you if you want to add the mods this way, but using my mod loader is pretty similar to the method above and maybe a tad bit easier since you only have to add the filenames only in order to load the mods.

Let me know if you got any other question.

Ok so kinda gave up on doing it on my phone and am now on computer quick question about putting mod names in between quotation marks should it look like this

TY.MOD_LIST = [

"'TY_FnHFreeSkills'",

"'TY_FnHHexenMenu'",

Bc the example in modloader has them between apostrophe marks (') not quotation marks (") 

Ah never mind found out its just " and not '