Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)
Godot 4's HTML5 exports currently cannot run on macOS and iOS due to upstream bugs with SharedArrayBuffer and WebGL 2.0. 

Sorry. I'll see if I can figure out if anyone has found a solution, but the current workaround is to use Chrome or Firefox instead of safari.

Note: I'm not super knowledge on export stuff yet, so I could be wrong. I'll research today.