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Hey Filmstars, thank you for the feedback! I'm glad that it worked on Linux. It was requested on the last demo day I participated, so I tried to export a version for it, but without a way of testing it out (I only have windows).


I see, duble Shift for running and Air dash is kinda awkward. I'll rework the key bindings so that they make more sense. I'll look into allowing key rebinds too, but it might be a bit out of my expertice level. We will see.


I aggree with your comments on level design. I think I'll try to add enemies onto the levels, and have them more exploration focused, kinda like Spyro the dragon.


Cheers!!