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Wasn't that quite a different game (warioware-like) a few months ago? Anyway... way too much reading for my personal taste, worst part is that you make me mash through all of it again whenever I fail one of the minigames. They are also overall weirdly hard for the wrong reasons, like the physics in the platformer are questionable, the fishing game requires carpal tunnel level mashing (the shark variant is also weird), the tower defense game feels like the goblins have twice the amount of health they should have... You've got a good amount of variety I guess but it's also clear that you've spread the amount of polishing very thin across all of them. I'd just focus on maybe 3 minigames (or really, just do one at a time) at first and make those 3 really good, you can always add more later.

(+1)

Thanks for the feedback.

You can press Esc and then Space to skip cutscenes instead of having to mash through. You can also hold down Ctrl during a state transition (when the screen goes dark) to speed it up.

Obviously, I'm still ironing out all the details. I'll keep working on it.