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(1 edit)

that runs on old windows PC

Unfortunately, the only way to make sure your games and their dev environments work on whatever you want is to make your own engine. Unity, Unreal, Godot and all can drop support at any moment, since you’re not in charge, so relying on them will in the long run would, imo, be a bad idea.

AFAIK Godot supports relatively old computers (OpenGL 2). Now, at least.

Godot saws an error on my computer. That error is about shadow. And my computer mother board is old!

Then your only choice is to work on your own engine. Not a bad option, Unity makes it seem like engines must be very complicated but that isn’t true at all.