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Notable changes since the last DD:

- Added 4 new enemy types.

- Tweaked the physics, the player controller should feel a little more responsive.

- Reworked the enemy spawning system. Enemies now appear in waves with improved progression.

-  I normalized the audio so it shouldn't destroy your ears this time. Sound effects don't layer as much so you don't have to worry about the game being super loud when there's a lot of enemies on screen.

I didn't get nearly as much as I wanted to get done in time for DD60 but the core gameloop should be mostly playable. Some new content like an intro cutscene and an "arcade mode" had to be cut :(

There's no in-game tutorial so please be sure to give the game page a quick read  before playing so you can see the controls. Let me know if you encounter any bugs.