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(+1)

Thanks, cant wait to see!

(+2)

Lets go! its added! Btw why is the mac version so much bigger than the rest

(+1)

I'm genuinely unsure. My best guess is that Godot tries to cater to the newer hardware that Mac uses, so the export includes support for both hardware types.

Oh, yeah probably is

Also, I launces the official release for Deflect, mind checking it out?

will do!

Thanks!