Not supposed to be an Anarchy mode boss, but I'll list it anyway.
Based off of Zero, Doomsday Construct. I might of forgot to put a few attacks in.
Okay, so the AI.
Zero:
Alternates between:
charging at the player whilst spinning
spraying them in the face with the Sprayer zooids.
ZER0 PR0T0C0L:
Alternates between one of three attack patterns:
1. Firing 1 shot out of the Sniper zooid, aimed extremely accurately.
2. Spraying the player in the face for a while.
3. Charging at the player.
Also will try to dodge incoming attacks, so speed is key if you want to defeat it with melee.
when boss reaches 5%, will stop using ranged attacks, and charges at the player nonstop until defeated.
Dialog
Zero
"ENEMY DETECTED. SEARCH AND DESTROY." When the boss spawns.
"MELEE ATTACK MODE ACTIVATED." When the boss starts to spin.
"RANGE ATTACK MODE ACTIVATED." When the boss stop spinning
Transiti0n
"DISPOSING OF OUTER SHELL AND ENGAGING D00MSDAY PR0T0C0L." When the boss enters phase two upon reaching 50% or lower.
ZER0 PR0T0C0L
"L0NG RANGE LASER BEAM FIRED." When the boss uses attack #1.
"BULLET ST0RM INITIALIZED." When the boss uses attack #2.
"LIGHT-SPEED_DASH PROCEDURE EXECUTED." When the boss uses attack #3.
TRANS1T10N
"CR1T1C4L 3RR0R. V3SS3L F14LUR3 1MM1N3NT. 3NG4G1NG D3SP3R4TI0N M0V3." When the boss reaches 5%. The player will also be rapidly pushed away from the boss.
D3SP3R4T10N M0V3 (YOU ARE STUCK WITH ZERO NOW. DEFEAT IT OR LOSE YOUR HARD WORK.)
"Y0UR 3XPL01TS W1LL N0T S4V3 Y0U 4NYM0R3." When the player tries to quit out of the game at this point.
"F4T4L 3RR0R. SYST3M C4NN0T C0NT1NU3 0P3R4T1NG 1N TH1S ST4T3. SHUTT1NG D0WN..." When the boss is defeated.