I always liked it when a game had a gun that made you move backwards when you shot it. I'd always shoot in the opposite direction to go fast. So I'm overjoyed there's a game based entirely around this concept.
The sense of speed in this game in incredible. It's like Sonic the Hedgehog but I feel fully in control. I love how much weight the player has. The Super Meat Boy wall jump is always welcome. I like that the levels are less about completing them but instead completing them quickly. The levels all have a defined beginning, middle, and end. The game introduces new obstacles and gimmicks at just the right rate to keep things fresh. And they were all lots of fun.
The graphics, while simple, do a great job in giving the player the feedback necessary to make movement feel satisfying. It made me smile how just how many filters there are. I love how the letters in the title screen move and the graphic design for the menus and end level screens.
A gripe of mine is that I wish you could reset the level in a single button press. Having to pause the game and select reset level takes too long. I also think the game could have benefitted by having some collectables scattered across the levels. Another gripe with this game is that there isn't more of it.
I also encountered a weird glitch where when I played gauntlet mode the pause menu was in French for some reason.
I loved this game and plan to buy the full release. Hats off to the developer!