Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I played it the other day, enjoyed it but didn't think I had any meaningful input to leave a comment. Came back tonight and thought, "ooh that one was good" and opened it up to play again. I lack the insight or vocubulary to explain how but you're doing something right. Died to people spawning right next to me, maybe some indicator for an incoming spawn? A circle that closes in on the spawn as it's about to happen or something might be good, don't know how much that might change the game though. Anyway, good shit.

(+1)

thanks for playing and leaving feedback, happy to hear you enjoyed it. It should hopefully be more obvious where enemies spawn and when they are spawning once I update the level tiles, I'll keep in mind that there should be some hint that there is about to be a spawn. when I playtest that trips me up too, usually if I hit an enemy once which knocks them out of the spawning state so they can quickly start attacking you.