thanks for the feedback! well, I'm preparing a small update after the end of the gamejam, in which I plan to add a sequential skip of the cutscene, as well as change the time transition animation a bit, but to be honest I'm not sure if I can fix the main puzzle mechanics in the next patch, as I'm working on another project at the moment.
I would like to release a global update later, where I would fix the main idea of the puzzle game, making it more interesting, as well as add more rooms.