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Oh, I see. I guess I'm still new enough to unity. I somehow was under the impression that the URP was the default render pipeline in unity.
I'll try moving pipelines and see if I can't send you the result. (this shader looks way better than the current one I have)

(2 edits)

There is a selection of types of projects and sometimes people start a new one with the built in pipeline. 

A really quick test you could do is to create a blank URP project and import the package. 

I hope that helped. If you still have any issues just leave me a comment here that I answer as soon as I can 😀

I got the shader working- it's fantastic.
Thank you for helping!
This is the result of me testing it (if you want I can get a few screenshots of it in use later.

I'm glad we managed to fix the problem! Please, don't hesitate in contacting me again if you have any issues again.

On another note: whenever you have a minute, could you please leave a review here in the product page in a new topic? That would really help!

Good luck with your game!