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In your response to use of limitation, your answer implies that you think the limitation was "one resource" which was the limitation for the last mini jam, this jam's limitation was "constant motion" which still sort of works by your ship never stopping.

Anyway, I played once until I got to a score of 540, seemed like it could've gone on infinitely so I stopped there. Tried a second time to see a few more things and only then realized I could hit escape to open the shop to buy the "win". The art is really good, the little character in the ship looking nervous/distressed when your energy gets low is pretty cute. To me it feels like it was missing some extra form of satisfaction for progressing further, like a cheer for every 100 points or different/rare rocks to collect the longer you go... or different planets you could buy vacations to for collecting more space rocks.

The concept and foundation for this game is solid though. I enjoyed what was here!

(One other bug I found was if you fall below the screen at the beginning and fly back up, your ship turns invisible.)

(+1)

Yes you're right there was only one thing in the shop to buy and that was all for progress. Yes the person who made the art was very talented. Thank you very much for your feedback + thanks for the bug report.