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(+1)

> a little mechanic for those who think they can just speedrun by escaping!

Oh, it's nice.


> You have a point there, but if you have the tuning fork, what's the incentive of having cadance with the skill?

Cadаnce can do this for free (or for a small mana waste), but if Cadаnce is lost or under hypnosis, the use of tuning fork will be a necessity. Tuning fork costs money and is consumable, Cadance's skill is not. Right now, though, hypnosis has very little effect on combat and there's generally no need to get rid of it immediately (it would be nice to greatly reduce stats or (and?) prevent the use of magic and rescue when hypnotised).


> Could you tell me which princesses appear?

Each, because the ‘caught’ princesses remain in the party and are displayed on the map. https://disk.yandex.ru/i/Q_K2xCdNC8ruuw


> I took care of the stimulant. I made it completely uselss!

Respectfully disagree. Since enemies often concentrate their attacks on one princess, reviving her during battle is sometimes necessary.

And just knocking out a princess during battle shouldn't automatically kidnap her (would the other princesses really let that happen? only if hypnotised or smthg). It seems to me that is better done as kidnapping, complete removal from the party. There is Weakened state in the game, I don't know if it's used, but why not make a combatant with a baton the ability in two turns to "Prepare to Kidnap" and "Kidnap Princess" against a random weakened tied up or knockouted princess. Right now baton drone are kind of uninteresting enemy at all.

Concept:

  1. A weakened tied up or knocked out princess appears in battle.
  2. The drone uses the "Prepare to Kidnap" ability and it gives drone the same state.
  3. Princesses without hypnosis, binding, or sex states can remove "Prepare to Kidnap" from the drone via the "Rescue" option.
  4. If "Prepare to Kidnap" state is not removed from the drone, the drone uses the "Kidnap Princess" ability (remove from the party and put her in the jail). The drone also leaves the battle.
  5. If the princess is released from her restraints or healed and the ‘Weakened’ state is removed, nothing happens.

That's where my imagination ran wild. You can also add a prison battle to rescue kidnapped princesses. The drone helmet (in addition to droneing the princesses) can be used as a one-time pass to the prison to avoid the battle. More use for useless items! I hope I'm not being too intrusive with these ideas.

> ... huh? I don't understand.

Sry, I'll try to make it simple. As I understand it, certain states cause certain options. Hypno/Bondage (RPGM id 37) and Hypno/Bondage/Nude (RPGM id 39) open the ‘Mmmmmgh...’ option and if appearing on the same princess at the same time cause doubled option. I suppose the Hypno/Bondage/Nude state should overwrite the Hypno/Bondage state, but it doesn't. I think it's the same story with other some states that give the doubled options.


> > Sometimes combatant with rope bondages already bondaged princess.

> I don't understand your wording.

I can't say for sure, but under some conditions Rope Drone tries to tie up an already bound princess. I think the conditions for using Rope Drone's binding ability don't take into account any particular bondage state.

(+1)

> You have a point there, but if you have the tuning fork, what's the incentive of having cadance with the skill?

Cadаnce can do this for free (or for a small mana waste), but if Cadаnce is lost or under hypnosis, the use of tuning fork will be a necessity. Tuning fork costs money and is consumable, Cadance's skill is not. Right now, though, hypnosis has very little effect on combat and there's generally no need to get rid of it immediately (it would be nice to greatly reduce stats or (and?) prevent the use of magic and rescue when hypnotised).

True, I think this ability might need to be expanded upon since hypno won't be a guarenteed thing in the other maps. 

> Could you tell me which princesses appear?

Each, because the ‘caught’ princesses remain in the party and are displayed on the map. https://disk.yandex.ru/i/Q_K2xCdNC8ruuw

OH! now I get what you mean!

> I took care of the stimulant. I made it completely uselss!

Respectfully disagree. Since enemies often concentrate their attacks on one princess, reviving her during battle is sometimes necessary.

And just knocking out a princess during battle shouldn't automatically kidnap her (would the other princesses really let that happen? only if hypnotised or smthg). It seems to me that is better done as kidnapping, complete removal from the party. There is Weakened state in the game, I don't know if it's used, but why not make a combatant with a baton the ability in two turns to "Prepare to Kidnap" and "Kidnap Princess" against a random weakened tied up or knockouted princess. Right now baton drone are kind of uninteresting enemy at all.


Concept:

  1. A weakened tied up or knocked out princess appears in battle.
  2. The drone uses the "Prepare to Kidnap" ability and it gives drone the same state.
  3. Princesses without hypnosis, binding, or sex states can remove "Prepare to Kidnap" from the drone via the "Rescue" option.
  4. If "Prepare to Kidnap" state is not removed from the drone, the drone uses the "Kidnap Princess" ability (remove from the party and put her in the jail). The drone also leaves the battle.
  5. If the princess is released from her restraints or healed and the ‘Weakened’ state is removed, nothing happens.

That's where my imagination ran wild. You can also add a prison battle to rescue kidnapped princesses. The drone helmet (in addition to droneing the princesses) can be used as a one-time pass to the prison to avoid the battle. More use for useless items! I hope I'm not being too intrusive with these ideas.

This is actually an interesting mechanic to keep in mind, actually.

> ... huh? I don't understand.

Sry, I'll try to make it simple. As I understand it, certain states cause certain options. Hypno/Bondage (RPGM id 37) and Hypno/Bondage/Nude (RPGM id 39) open the ‘Mmmmmgh...’ option and if appearing on the same princess at the same time cause doubled option. I suppose the Hypno/Bondage/Nude state should overwrite the Hypno/Bondage state, but it doesn't. I think it's the same story with other some states that give the doubled options.

I should probably get in there and rework the overwrite states, yes.

> > Sometimes combatant with rope bondages already bondaged princess.

> I don't understand your wording.

I can't say for sure, but under some conditions Rope Drone tries to tie up an already bound princess. I think the conditions for using Rope Drone's binding ability don't take into account any particular bondage state.

Idk what the AI's problem is in this game. It insists on trying that all the time. I sometimes think the thing is alive and just trying to piss me off. I'll look at it.

  1. A weakened tied up or knocked out princess appears in battle.
  2. The drone uses the "Prepare to Kidnap" ability and it gives drone the same state.
  3. Princesses without hypnosis, binding, or sex states can remove "Prepare to Kidnap" from the drone via the "Rescue" option.
  4. If "Prepare to Kidnap" state is not removed from the drone, the drone uses the "Kidnap Princess" ability (remove from the party and put her in the jail). The drone also leaves the battle.
  5. If the princess is released from her restraints or healed and the ‘Weakened’ state is removed, nothing happens.

I tried some stuff with the weakened state when a character is dropped to zero HP, but RPGmaker keeps cucking me and telling me "Nope! The enemy doesn't see your knocked out character!" I can probably do something with the rest.