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(+1)

Very cute! I love the character's model and they feel super smooth to control. I think some music or a few more sound effects would go a long way, as well as another move or two. 

What's there right now feels very snappy and responsive, my one issue that left me scratching my head was the wall jumping, it took me a bit to figure out how it worked and I still wasn't 100% sure how to get up the max height platforms consistently. 

I couldn't find one bone no matter how hard I looked, but I look forward to seeing more in the future!

(+1)

Hey Shiroi! Thank you for your feedback! I'm glad you liked it so far!

I'll definitely focus on adding more sounds and possibly music for the next demo!

One thing I’ve learned from the feedback and watching people play is that I need to create better level design and properly teach the mechanics to the player. So, I’ll be focusing on that as well! The last bone was indeed unobtainable! It was out of bounds due to a mistake, but that’s been fixed now.