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Update 18

A small update.

  • Added destructible decorations.
    • These decorations make up part of the environment and are destroyed in one shot. You'll find stuff like pizza, computers, chairs, and other stuff.
  • Finished level 1-2.
    • It introduces soldier variants, so soldiers start having weapons other than pistols and shotguns.
    • It also introduces destructible decorations. They start showing up in the second room, and there's a ton in the third.
    • I decided that I want the first section of the game to not only be warehouse themed, but also office themed, so it'll be a mix of the two, like the antagonists just set up camp in a warehouse as if they didn't have an actual place to stay.
  • Changed some character sprites.
    • I made the outlines of some characters (Clyde, soldiers, etc.) more consistent with other characters, so now they're lighter. It's hard to notice, but at least they look better.

  

 

Not much this update, and honestly, they will probably be smaller from here on out. I'm at the point where I just want to be done with this game, but I still have a long way to go. 10 more levels, an actual soundtrack, better sounds, 3 bosses, a saving system, and more to do. That's sort of an issue with solo dev, it's kinda hard to keep yourself in check. I'm thinking I finish sector 1, add 2 new weapons, then release demo 3. At that point, anyone who wants to see more can join the discord I'd make and get builds there.

Thanks for reading!