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(2 edits) (+1)

Peak sovl. Love the destruction, love most of the weapons, love the graphics, love the audio. The audio is actually, unironically peak. Finally, my purchase of good headphones is justified lmao.

I really can't say anything negative about this game. Pure GMI energy.

Needs more blood on the bugs though.

UPD: I just remembered - the grenades seem to fly on the same "plane" as the buildings. So while it does move in an arc - it can hit the building in the way of an arc (as it was shown during throwing) and get blown up - so it isn't really usable for sneakily tossing them over buildings. I think that's a bug.

Hey man, thanks for streaming my game, kind words, and the feedback! I appreciate it tremendously.

The audio is actually, unironically peak. Finally, my purchase of good headphones is justified lmao.

Glad you like the audio, I spent a long time rewriting the audio systems and trying different settings to get it to sound right. I hope I can take it even further with some extra ambient effects and eventually a soundtrack.

Needs more blood on the bugs though.

Agreed. I'll juice them way up in the next build, expect geysers of blood...

UPD: I just remembered - the grenades seem to fly on the same "plane" as the buildings. So while it does move in an arc - it can hit the building in the way of an arc (as it was shown during throwing) and get blown up - so it isn't really usable for sneakily tossing them over buildings. I think that's a bug.

This is a really strange bug, nothing in their code should have them do that. Are you sure it wasn't a C-RAM turret shooting them down when you were tossing one? They're meant to intercept grenades and missiles while in mid-air so you can't always destroy them from far away, instead forcing the player to get up close:


(+1)

>I'll juice them way up in the next build, expect geysers of blood...

Don't make me too excited please :P

>Are you sure it wasn't a C-RAM turret shooting them down when you were tossing one?

Now that I look closer - yeah, I think you're right - they are being shot out of the air. It's a really cool feature, but I didn't quite understand what's going on at the time. Make of it what you will, but I though that was a bug.