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Thank you!  Yes, the abruptness is an issue, sort of ran out of railroad? Spent a lot of time on like the bones and didn't have a lot of time to get a lot of content together, but I wanted to end on the highest point I had developed. I had built and tested the "talking to the dead" sequence pretty early on and figured it was the best way to end a demonstration, so I'm happy I got that far. 

I very much appreciate you trying it out, and I'll check out the video when I have a moment! ^^