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(1 edit) (+1)

Thanks for playing and giving feedback!

The game doesn't have much to offer beyond the satisfaction of solving puzzles. There are some goals to achieve, but in reality, the idea was to present game mechanics and let the player free to mess around with them and explore the open-ended world. There isn't really an incentive to reach the end, just to have fun. It's supposed to be like a prototype, just show an idea and see how people would act.