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I’ve come across the same issue with videos. It’s a LOT of work for not much payoff.  Long videos are so much work. Short ones are like “why bother”?   

What I am doing with my game is faking the short videos for now.  By putting a few frames the each show slight movement with a dissolve tag between them and then using the same ones a few times over and over.  Looks close enough for now.  

Then I just move on with my other stuff.   In the meantime, I do spend a little bit of time each week trying to teach myself how to make better videos.   My plan is to go back and replace the fake videos with real ones when I get done the main story. 

This way, the people that need video to be happy will eventually get it.  The ones that are content with the short little fakes like I did can enjoy it now, and I’m not wasting any extra time on it.   

I might go for a similar approach.
I can't keep wasting my time trying to make something decent while my skills are clearly not enough to do so, at least for now. I am learning stuff, so it's not entirely useless, but still.
Thank you for your insight!