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The following just happened in my game:
1) At start-of-turn, a Raider was at minimum hitpoints (meaning that only 1 click is needed to destroy the Raider, assuming sufficient Combat is available; I think this is 2 hitpoints, but I don't have the Raider in front of me anymore to double-check.)

2) I Locked in a selection of planets.  The Raider stole 2 units of Production.

3) I clicked on the Raider to destroy it.  The 2 Production it stole were NOT returned; the 2 stolen Production died with the Raider.

(+1)

Yeah, the production should have been returned first. I'll add it to the list for this next update. Thanks!