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My bet is: "Bitter wishes". Vague enough to leave ample freedom to the partecipants, and with that feelings of simplicity and complexity at the same time, like a game jam theme.

Here some quick ideas using this theme:

  1. Everytime you complete a level, you will be granted one wish (powerup), but with a drawback [Top-Down-Shooter/Strategy]
  2. You have to give some nasty presents to your hated coworker(s) without him finding out [Stealth/RPG]
  3. Maybe your protagonist simply whishes to eat some dark choccolate [Platformer/Puzzle/Exploration]