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(+2)

Hey, this is pretty cool. With the way the momentum sort of carries you when you fall, even though you can change direction mid-air, it feels like it takes some strategy to time it out and land on the platforms properly. I like that. I also notice it always put me in a safe spot after respawning. Don't know if I was just getting lucky every time, but if you made it do that, that's pretty cool. Not sure if I have any proper challenges, but if I had to give one, maybe you could try to replace the stretched platforms that you land on. They're not that bad, but they do stand out a bit against everything else in the game. I don't actually have game development experience myself, so I'm not exactly sure what the solution to that is, but maybe you use tiling or some way to procedurally generate the platforms or even just selecting randomly from a few differently sized platforms. Anyways, neat lil game.

(+1)

Thank you so much for the comment and the challenge! I think instead of stretching one block, I will try to make a row of tiled blocks or something else that looks more natural to the surroundings. I really appreciate the encouragement!!