The asset is awesome, but in the aseprite file, layers are all messed up.
Hi, thanks! About the layers, I just checked and they seems ok to me, head, body, arms(front, midle and back) weapon, accessories(front and back) and shield layers all works well when hided or enabled. If you are using a importer on Unity for example, it can ended up mixing in the wrong way because I use the z index property in some layers, but if that's not the case I'm sorry for not being able to help.