I'll try adding the suggestions in. It used to have a visual day night system indicator, but it was lagging the game a bit. I'll try reworking the code to make a usable light weight version that can be used. I kind of have an idea how I could do it anyway so that one will be 100% doable same with renaming the player.
The sister IS a heroine, but because of patreon rules her default class is renter, but she'll ask what are we and you can respec her into sister or whatever you want. She was actually on the last public poll, but the cultist won. It was actually pretty crazy because 2 of the people got 9 votes and the cultist got 10 for the win.
Speaking of the cultist, i am making sure one of the 1st sex scenes you can see with her is an anal scene. As far as the group content goes, that will probably be a while later since I want to get more girls ready to date in town first.
I really liked the idea of a hentai farm sim too cuz instead of do 5 heart events and end it with I really like you, maybe we should kiss it could instead be I really like you, I want you to take me and it's just a more intense passionate thing while still having fun interactions to do with each girl. I agree it needs more polish and Its definitely on the list. What are the biggest things you would like to see improved? Some people want to see a community center/museum or the mines. I would personally like idle animations of the characters when they're just chilling in the overworld or animated doing something. I know some people really like dressing the characters up in multiple outfits so there's a lot to do and it's kind of hard to tell what is more important to do first.
I'm glad you think the girls are cute too. I worked really hard to make every girl have a distinct character design, so I'm glad someone appreciates it
I'd like to add more to the sandbox too there's just a lot to do in a farming sim. I'd love it if I could add the mines and a community center and fishing and festivals but I feel like having lots of characters to pick from and choose to romance is really fun too and is probably more important? I kind of feel like having to go out to forage while avoiding or fighting the enemies without taking too much damage to earn money or as gifts or to complete the quests is good enough for now and then deciding that if you take too much damage then you can fall back on farmed crops to heal or get money or gifts safely. Things like sprinklers can make it easier and then you can bulk up to take on the dungeons of the mines later to get cool things like certain resources or save a villager as a way to unlock them or maybe way to save pets for how to unlock those. I don't know. I have a lot of ideas and it takes a lot of work so I will also be ecstatic to see a lot more of these things added to the game lol