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Wow, what a delight. I love the stle of this game and how all the art really comes together. For some reason i really loved the representation of how long you had left being a wheel in the corner and it was cool to see the lighting change with it. 

A tutotorial is always nice in a game jam game and was happy to see you had one. It was clear, simple and did the job.... and then i saw there was an interactive tutorial level too!? AMAZING! It also really helped to add more charm and character to add to the art style. The tutorial bugs throwing shade was a lot of fun and i think it demonstrated the concepts well.

Having a couple of differnt levels really showed of how the scenery can switch up the dynamics of the game. They both played differntly and offered a slightly new perspective. They were both lovely environments that really felt like it grounded everything and brought it together..... which is not something i was expecting to feel about cartoon dung beetles!

I was also really impressed by the AI.... although i cant tell if its really good, or im just kinda rubbish. Like others have said, i feel like this would make a really funny multiplayer game, but that is a bit of a crazy ask for a game jam. 

Finally I also appreciated a full options menu, it was nice to be able to tweak things and really showed the extra effort you have gone to to polish the whole thing even in a game jam setting. Amazing job, well done!