Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

yeet.  max upgraded stuff still can take your borophyl.  

please add if (thing.level == thing.maxLevel) { render-no-button; }

  • neat dynamic.  
  • nowhere necessary to have that big of a field.
  • mouse aim would be better.
  • cpu hell b/c you've got too many things to keep track of.
  • add an expiry to gems
  • add a distance-to-player expiry for mobs.
  • add more plants.
  • add hover over each plant to see borophyl/second.
  • remember which menu shop was last in.
  • do not allow max items to be purchased.
  • place max items at the end of the list.

keep it up.  good job.

Thank you for playing my game and for all the suggestions!! I wanted to add a lot of those things but ran out of time before the jam submission deadline, but hadn't thought of some of them they're good ideas. I'll work on a post jam update to fix those things thanks!