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This was a a fun concept that came together nicely! The core mechanics were unique and worked well together. The physics based action was fun, silly and chaotic leading the the levels being a frantic rush to tidy up. I especially liked the implications with the extension cord and giving the player a short time on battery was a nice touch to allow for some strategy!

It was cool to see a world map and have it revealed piece by piece and have each map use a new mechanic to compliment the already established gameplay. each level felt distinct and like it added something to the experience, which is such an incredible thing to accomplish in a game jam and such a short time period!

The visual style really suited the gameplay and added an absurdist twist that made the whole thing charming, but a little bit unsettling. (When the machines pooped out the coins was a hilarious animation). Everything felt like one coherent world and it did a lot to establish some world building in the background that really made me want to explore more!

I liked the rating system which pushed me to try things again although 5*'s did feel a little impossible. 

Really solid entry, thanks for making it!

(+1)

thanks for playing and for the feedback. I do want to find ways to make 5 stars more achievable. I'm tossing around many ideas today.